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Waves · IGCSE Physics

Sound — IGCSE Physics Notes

Exam years: 2025–2027 Topic: Waves Lesson 27 of 48

Sound

Vibrations of a source (e.g., loudspeaker cone) produce sound waves that travel through a material medium as longitudinal waves. :contentReference[oaicite:5]{index=5}

Core Properties
  • Caused by vibrations of the source.
  • Longitudinal — particles oscillate along direction of wave. :contentReference[oaicite:6]{index=6}
  • Requires a medium; cannot travel through vacuum. :contentReference[oaicite:7]{index=7}
  • Travels through solids, liquids, gases (fastest in solids, slowest in gases). :contentReference[oaicite:8]{index=8}

Compressions & Rarefactions

The wave consists of alternating compressions and rarefactions. As the cone moves forward it creates compressions; backward motion creates rarefactions. :contentReference[oaicite:9]{index=9}

Wave Quantities
  • Amplitudeloudness (bigger amplitude → louder). :contentReference[oaicite:10]{index=10}
  • Frequencypitch (higher frequency → higher pitch). :contentReference[oaicite:11]{index=11}
  • v = f × λ (speed = frequency × wavelength)

Typical Speeds

Medium Order / Value Notes
Air ≈ 343 m/s Increases with temperature. :contentReference[oaicite:12]{index=12}
Water ≈ 1450–1498 m/s Faster than in air. :contentReference[oaicite:13]{index=13}
Solids Fastest solid > liquid > gas (speed order). :contentReference[oaicite:14]{index=14}

Measuring Speed of Sound (Flash–Bang Method)

  • Start stopwatch at the flash and stop at the bang. Distance / time = speed. :contentReference[oaicite:15]{index=15}
  • Improve accuracy: increase distance, repeat trials, use precise timer. :contentReference[oaicite:16]{index=16}

Ultrasound (and Infrasound)

  • Ultrasound — medical imaging (prenatal scans), flaw detection in metals, sonar. :contentReference[oaicite:17]{index=17}
  • Infrasound — not in syllabus; very low-frequency sound. :contentReference[oaicite:18]{index=18}

Echoes

  • An echo is a reflection of sound. Hard, smooth surfaces reflect; soft, rough surfaces absorb/scatter. :contentReference[oaicite:19]{index=19}
  • Reduce unwanted echoes: soft coverings (absorb) or uneven walls (scatter). :contentReference[oaicite:20]{index=20}
Handy Equations

v = f × λ    distance (to wall) = (v × time delay) / 2

Loudness & Pitch

Quantity Wave Feature Effect
Loudness Amplitude Bigger amplitude → louder; smaller → quieter. :contentReference[oaicite:21]{index=21}
Pitch Frequency Higher frequency → higher pitch; lower → lower pitch. :contentReference[oaicite:22]{index=22}
Exam Tips
  • State that sound does not travel in a vacuum.
  • Relate loudness ↔ amplitude, pitch ↔ frequency (don’t mix them!).
  • Quote sensible orders of speed: solids > liquids > gases. :contentReference[oaicite:23]{index=23}

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